State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Basketball Games on Android in Lithuania for Q2 2024

A detailed look at the performance of the top 5 basketball games on Android in Lithuania during Q2 2024, including downloads, revenue, and active user trends.

Top 5 Basketball Games on Android in Lithuania for Q2 2024

The second quarter of 2024 saw interesting trends among the top 5 basketball games on the Android platform in Lithuania. Here’s a detailed look at their performance:

Streetball Allstar, published by racoonDigi, experienced significant fluctuations in downloads, peaking at 1.3K in the week of April 22 before settling to around 20 by the end of June. Revenue saw a gradual increase, starting from $83 in late April and peaking at $201 in the final week of April. Weekly active users mirrored the download trend, reaching a high point of 1.3K in late April and then declining to about 100 by the end of June.

Basket Battle from Supersonic Studios LTD maintained a steady download rate throughout the quarter, fluctuating between 200 to 300 downloads per week. Even though the game didn't generate any revenue, its weekly active users remained consistently high, averaging around 3.5K.

NBA LIVE Mobile Basketball, published by Electronic Arts, showed a diverse performance. Downloads peaked at 549 in the week of April 22, followed by a decline to 88 by the end of June. The revenue trend started strong at $296 in early April but gradually decreased to $30 by the end of June. Weekly active users peaked at 2.8K in late April before declining to 1.6K by the end of the quarter.

Basketball Stars: Multiplayer by Miniclip.com saw variable download numbers, reaching a high of 270 in early May and ending the quarter with 74. Revenue showed a sporadic pattern, peaking at $71 in late May. Active users followed a similar trend, peaking at 730 in early May before declining to 391 by the end of June.

Basketball Arena: Online Game from Masomo Gaming had a relatively stable download rate, averaging around 130 downloads per week. Revenue was minimal, with only $44 recorded in the last week of June. The game maintained a consistent weekly active user base, peaking at 706 in early May and ending the quarter at 554.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024